Wednesday, February 5, 2014

Why the Music Industry Hates Guitar Hero

When was the last time you think you played guitar hero? It has been probably quite awhile. Edgar Bronfman, CEO of Warner Music Group, says that those plastic guitars should stay tucked away in your closet collecting dust. In 2009 Edgar stated that Activision, Guitar Hero’s publisher, does not give an efficient amount of money to the Warner Music Group. They have threatened to stop licensing songs to Activision in a stand against they low prices they are offering. Which in the end is inevitably hurting everyone. Not to mention the rising tension between the music industry and illegal, online piracy. The music industry could use the promotion from these games to help their artists.

Running with that though, the two companies could synergize and both profit off of it. Putting well-known bands on the titles of these games could give both the label and video game publisher a much larger chunk of cash. Guitar Hero: Aerosmith, made more money than any other single record the band put out in history. By doing these collaborations I do not think anyone can really lose. Sure fans of the artist might tack on the term “sellouts” but at the end of the day every single artist is trying to make a living.


There are so many possibilities when combining the music industry and video games. Artists could release new singles and albums on the video games making the buzz surrounding the video game rise. With a failing video game franchise and a music industry in the slumps, working together could yield tremendous results.

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